- Items: Cobwebs now prevent falling damage correctly.
- Items: Certain 'Dev only' items were removed, as they were for testing only.
- Items: The dark outlines on player and armor sprites have been blended better.
- Items: Torches now work correctly when being placed on wooden platforms.
- Items: Spawning no longer destroys chests that are placed on ground that is removed due to spawn point clearing.
- Items: Sand directly under a chest no longer falls due to gravity.
- NPCs: Guide now explains the use of a hammer and its interactions with walls and placed objects.
- Crash Fixes: Leaving the settings menu via the back button should no longer crash the game.
- Performance: Added a toggle for Frame skip, which can correct some slowdown issues on higher end computers.
- Performance: Optimized Single Player and Multiplayer.
- Performance: Players who haven't cheated will no longer be flagged as a cheater.
- Controls: The Inventory button is now re-mappable.
- Controls: Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.
- Items: NEW ITEM: Sticky Bombs, Requires 5 Gel and a Bomb.
- Items: Sand Duping bug fixed.
- Items: Placing a bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
- Items: Mining stone and other hard ores make a 'tink' noise now.
- Items: Hellstone and Obsidian now require at least a Demonite pick to gather.
- Items: Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.
- Items: Hellstone now correctly takes as long to dig as meteor does.
- Items: The clay pot item now has the correct size.
- Performance: Frame-skip is now correctly ON by default for new players.
- Performance: Increased Client Side Multiplayer stability. Should resolve many crash causes.
- Performance: Corrected a bug where players would intermittently not take falling damage.
- Performance: The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
- Performance: Fixed a bug that disabled some error handling. Overall game stability should be improved.
- GUI: The version number of the game now shows on the title screen.
- GUI: Typing numbers in chat no longer changes your selected item in your hotbar.
- Server: Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
- Server: Typing "localhost" instead of your own local IP address will connect to your own same-PC server.
- Server: The games default port is no longer ELEET(31337)it is now 7777.
- Server: Client will now resolve a hostname into its IP address, for example, if randomsite.org ran a server, you could type randomsite.org as the IP address and be able to connect.
- Player: Players can no longer repeatedly double jump after touching the top of the world.
- Items: NEW ITEM - Black Lens.
- Items: NEW ITEM - Sunglasses.
- Items: NEW ITEM - Jungle Armor(This has replaced Cobalt Armor.)
- Items: NEW ITEM -(RARE and SECRET Item for casters)Go on!Find it!
- Items: Fixed a bug that prevented Underground Jungle Seeds from spawning.
- Items: Using the Cloud in a Bottle will now correctly reset fall distance.
- Items: Set bonuses that provide more defense, now correctly match their tool-tip.
- Items: All armor inventory icons have been improved.
- Items: All player armor graphics have been improved.
- Items: Iron, gold, meteor, and bone helmets have been changed graphically.
- Items: Molten armor’s overall defense has been reduced.
- Items: Meteor armor’s set bonus now reduces Space Gun mana cost to 0.
- Items: Several magic items have had their damage increased.
- NPCs: Added two new rare enemies that can both be found underground.
- NPCs: The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
- NPCs: All Skeleton graphics have been changed.
- NPCs: The Guide now has hit and death effects.
- NPCs: The Guide can now be killed by hostile NPCs.
- World: Trees now become corrupt instead of being destroyed when touching the corruption. And the new corrupt trees become un-corrupted upon purification.
- Server/Multiplayer: Created a console server with no video card requirement. Type help in the console for a full list of server commands.
- Server/Multiplayer: Increased client side multi-player security, this should help in the battle against broken character files.
- Server/Multiplayer: There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
- Server/Multiplayer: Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
- Server/Multiplayer: Clients are now able to connect to ports other than 7777.
- Server/Multiplayer: Slimes are synced better on multiplayer games.
- Server/Multiplayer: Accessories now correctly sync between players.
- Server/Multiplayer: Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
- Server/Multiplayer: Added -join, -port, and -pass command line parameters to the client to enable auto-join of servers.
- Misc: The game window is now re-sizable while in windowed mode.
- Misc: Full-screen resolution can now be changed in the options menu.
- Misc: Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
- Misc: Fixed several bugs that would crash the game during world generation.
- Items: Added Feature!- Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
- Items: New Vanity Items - Tuxedo Shirt and Pants
- Items: New Vanity Items - Plumber Outfit and Hat
- Items: New Vanity Items - Hero Outfit and Hat
- Items: New Vanity Item - Bunny Hood
- Items: New Vanity Item - Fish Bowl
- Items: New Vanity Item - Top Hat
- Items: New Vanity Items - Archaeologist's Outfit and Hat
- Items: New Vanity Item - Ninja Outfit.
- Items: New Vanity Item - Red Hat.
- Items: New Vanity Item - Summer Hat
- Items: New Vanity Item - Robe
- Items: New Vanity Item - Robot Hat
- Items: New Vanity Item - Gold Crown
- Items: New Item - Leather
- Items: New Item - Green Dye
- Items: New Item - Black Dye
- Items: You can now wear the Jungle Rose in your hair
- Items: The Water Candle’s enemy spawn rate increase effect now works correctly when held
- Items: Some items that were missing ‘lore text’ in their tool-tips now have them.( Breathing Reed,Grappling Hook Jungle Rose.)
- Items: Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
- Items: The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
- Items: Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
- Items: Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
- Items: Gem, Mushroom and Bottle sell values have been reduced.
- Items: Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
- Items: Angel Statues are now more rare of a find.
- NPCs: New NPC - Bunny
- NPCs: New NPC - Goldfish(Is also an Item)
- NPCs: New Enemy - Corrupt Bunny
- NPCs: New Enemy - Corrupt Goldfish
- NPCs: New Enemy - Piranha
- NPCs: New Enemy - Harpy
- NPCs: New Random Mini- Boss - King Slime
- NPCs: New Enemy - Bat
- NPCs: New Enemy - Jungle Bat
- NPCs: New Enemy - Jungle Slime
- NPCs: New Enemy - Snatcher
- NPCs: New Rare Enemy - Dr. Bones
- NPCs: New Rare Enemy - The Groom
- NPCs: New NPC - A Clothier will now move into your town when the conditions are met.
- NPCs: Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
- NPCs: Enemy spawn rates have been adjusted to account for the increased spawn distance.
- NPCs: Enemy projectiles no longer drop hearts or stars when killed by the player.
- NPCs: The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
- NPCs: Hornets no longer appear as if they are about to flip over while flying.
- NPCs: The Dead Miner is now a bit stronger.
- NPCs: Tim’s spawn chance has been reduced.
- Player: Players now have 1 second of invulnerability after they spawn.
- Player: The eat/drink animation now plays correctly.
- World-Gen: Surface Jungle’s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
- World-Gen: Chasms are now less frequent to appear, but always have an orb.
- World-Gen: Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
- World-Gen: Jungle plants now grow underwater.
- Multiplayer: Increased client side security.
- Multiplayer: Selecting summon items will no longer cause monsters to summon.
- Multiplayer: Players with a name over 20 characters will now get booted from the server.
- Multiplayer: Added some minor anti-grief protection.
- Multiplayer: Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
- Multiplayer: Added the -host command line parameter to the client.
- Server: Improved server timing, which should help reduce lag.
- Server: Added several new command line and config options. These are listed in serverconfig.txt
- Server: Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
- Server: Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.
- Misc: Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
- Misc: Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
- Misc: Added an option to automatically save the world every 10 minutes. Defaults to on.
- Misc: Added a prompt to load a world backup if the current world is corrupt.
- Misc: Added a check to determine if a world file was loaded successfully.
- Misc: Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
- Misc: Backing out of the port selection screen now plays the correct sound.
- Misc: Setting options now correctly align with the center of the screen in all resolutions.
- Misc: The settings menu has been reorganized. All video related options have their own menu
- Misc: The “Tink” sound now has a more dull sound.
- Misc: The Re-Logic splash screen, now scales correctly in other resolutions.
Cистемные требования:
OS: Windows Xp, Vista, 7
Processor: 1.6 Ghz
Memory: 512MB
Hard Disk Space: 200MB
Video Card: 128mb Video Memory, capable of Shader Model 1.1
DirectX: 9.0c or Greater
Other Requirements: Microsoft.NET v4.0, XNA v4.0
cкачать Terraria v1.0.4(2011/ENG/THETA)
Зеркало
Зеркало
Специально для посетителей Download-pc.ru
Зеркало
Специально для посетителей Download-pc.ru
Зеркало
Специально для посетителей Download-pc.ru